Punk Rock Isn’t Dead…
Posted by Nathan P. on July 6, 2005
…it just put on a suit and went to business school.
Here, RPGpundit sez “While Wizards/Hasbro certainly has a wiser management, it is their willingness to be on the forefront of system that makes them industry leader, and D20 is that system. Its openess to variation, adaptability, and ease of play are what define roleplaying to the extent that most new RPGs out there that are NON-D20 are trying desperately to create systems that nevertheless follow the same basic mechanical structures as D20 (Ie. one streamlined system that can be applied smoothly to all mechanics). Paranoia XP did that, WFRP2 does it, even the new WoD has moved in that direction.”
Now theres an indie credo if I’ve ever heard one. One streamlined system that, y’know, applies to all mechanics in order to create a specific gaming experience. System matters, man.
Does this mean that gamers really do want System Matters-style games, and the big boys and the indies are converging in terms of design? Is it coincidence? Is it the evolution of gaming? The idealist in me says yes! as more gamers realize that a system designed towards specific goals tends to work really well, they’ll start looking towards games designed with goals that they want that may not be D&D. The pessimist says its coincidence, and in 10 years everyone will just play on computers anyway.
Anyway. I think its an interesting comment.