Posted by Nathan P. on December 29, 2005
I hear people say that D&D is all about killing monsters via teamwork, and WoW is the same thing, but I don’t think that explains *why* people play D&D. I don’t think I’ve ever heard anyone tell me they play D&D because they like to kill stuff and gather treasure. That’s an expression of the game in motion, but it doesn’t necessarily explain why people play the game. People didn’t play Pac-Man because they liked clearing mazes filled with dots. They didn’t play Super Mario Brothers because they liked jumping over turtles. And people don’t play D&D or WoW simply because they like killing stuff, gathering treasure, and becoming more powerful.
Why do I game? which is the same as What are my goals as a gamer?, I think. It’s not that easy to answer.
To have fun, yes. But not enough. Too vague.
To spend time with friends who have the same interest. Still too vague.
To use my imagination. To make up something (creator) that I enjoy watching unfold as well (participant). I just…really enjoy the process of roleplay. Of making characters, putting them into relation with each other and a fictional world around them, and then taking the input of everyone at the table and pulling that together into a coherant narrative. That’s kind of the GM answer, I think. As a player, I enjoy exploring my character, and asking what makes sense for him to do in this situation…now how about this one….now how about when he has this background that comes back to haunt him…I like to build a backstory through actual play, and be able to look back on it and see the characters journey.
Does that answer the question? Maybe. But it’s back to the wierd self-definitional issues that roleplay has. I enjoy roleplaying because…it’s roleplaying.