An Entirely Different “Wow”
Posted by Nathan P. on January 7, 2006
So I’m looking through the chapter on Shadowguiding from White Wolf’s Wraith: The Oblivion, because the whole Wraith/Shadow thing was very cool, and I’m stealing a lot of it for Imp. On page 177 I come across this sidebar:
A Matter Of Trust: It is recommended that at the beginning of each session, player and Shadowguide sit down for a few minutes to discuss the character the Shadowguide will be tempting. Some players may balk at this, fearing that by sharing the secrets of their character with their Shadowguide, they are also giving the Shadowguide’s character an unfair advantage in the form of knowledge of their Passions and Fetters.
While unscrupulous players may take information they learn out of character (i.e., as Shadowguide) and let their regular characters use it, Wraith players should be mature enough to seperate what they know from what their characters know, and to trust their fellow players not to “metagame” or cheat. If you can trust your fellow players to report their dice rolls honestly and create their character honestly, you should be able to trust them to keep your character’s secrets.
(from the 2nd Edition, 1998)
Oh man. Sometimes, there aren’t the words.