What I Learned From Dreamation
Posted by Nathan P. on January 22, 2006
Why yes, trying to get over the George Washington Bridge on a friday night will involve lots of traffic.
Running in at 8.02 for your 8.00 scheduled demo is not the best way to start off a Con…
…unless nobody shows up for it, and you play Mortal Coil instead, where you learn that:
– Nobody likes a pretty boy.
– These people that you read their words on the intarweb, they are cool fucking dudes and dudettes.
– Immortal Soldier God with a drug problem and a gun = bad, but hilarious, times.
– Why yes, Keith Senkowski does indeed curse as much IRL as he does on his blog.
The game Jungle Speed is so freaking awesome, I still have the tremors. And I, like, suck.
Tony L-B is Major Victory.
I wish I was a cool kid, like Jared Sorenson.
Alexander curses as much as Keith, but will tell you how to make your demos not suck instead of kicking your ass at Jungle Speed. So thats cool.
Brennan doesn’t take himself too seriously. I like that in a guy who’s handling my money…
Tony will take what Alexander told you about your demo, and distill out something that will actually make someone buy your game.
Explaining your game to someone who has never heard of it, multiple times, will eventually make you remember why you wrote the damn thing in the first place.
Holy fucking shit. Someone will actually PAY me for this thing? Like, me, in person? Give me money in exchange for my product? I don’t know if I can deal.
Being totally ready for your afternoon demo, and still having no-one show up, still sucks…
…unless you happen to be sitting at the same table as one of the Continuum authors, who doesn’t have any players either! Talking shop with someone whos into your niche can be pretty freakin’ sweet.
Jesus Christ, is Tony ever not demo-ing Capes? Well….no.
Thats right. The last copy of Under The Bed EVER! Bitches. (Well, until the next printing…)
With Great Chili = Awesome.
People asking you if they can demo your game (Carry) is very, very cool. Like, too cool for words.
Just….wow. Carry is going to be really, really good. Once I, like, write all the good parts.
In case it wasn’t FIRMLY established, PtA pwns us all. Hie thee to this AP thread.
Rebecca’s job is to take care of you. She takes her job very, very seriously.
The absolute best thing you can do for your weary, emotionally wrecked body is to dump adrenaline into it by playing a couple more hours of Jungle Speed. I’m told that the twitching will, eventually, stop.
– Knuckle wounds only mean you play the game seriously.
– Beware the Harbinger.
– Why yes. I will build the wizards tower. Thank you very much for the opportunity. Dick.
Cash money in your hands = glow of sweet, sweet satisfaction.
To reiterate, everyone really is that cool. In addition to the above, Ben, Emily, Shawn, Lisa, Thor, Andy, Joshua, Luke…and I’m sure I’m missing many….thank you.
And I’m spent. There’s fodder for many more posts here (mainly about Carry), and I’m sure that stuff I missed will come out. But yeh. I had an awesome time, despite my 2 no-go games, and whats more a valuable time. As one may expect, my fears were unfounded, and with this one under my belt I feel hella more confident.
Now, to see if GenCon is even a remote possibility….